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== System Architecture == <templatestyles src="Template:StyledTable/styles.css" /> {| class="wikitable styled-table" style="width:70%; text-align:center;" ! Sub-system !! Specification |- | '''CPU''' || MOS 6502C "Sally" @ 1.79 MHz<br>Custom 6502 variant with HALT line for DMA operations |- | '''Graphics''' || GTIA (CO14805 NTSC / CO14889 PAL)<br>256 colors from palette of 256 (16 hues Γ 16 luminance) |- | '''Display Controller''' || ANTIC (CO12296)<br>Alphanumeric Television Interface Controller<br>Hardware display list processing, character/bitmap generation |- | '''Audio/I/O''' || POKEY (CO12294)<br>4-channel square wave/noise generation<br>Keyboard scanning, serial I/O, timers |- | '''RAM''' || 16 KB (8Γ 4516 DRAM chips @ 150ns) |- | '''ROM''' || 2 KB BIOS (CO19156A)<br>1 KB character set, 1 KB boot/initialization code |- | '''Video Modes''' || 14 display modes<br>Text: 40Γ24, 20Γ24, 20Γ12 characters<br>Graphics: 320Γ192 (2 colors), 160Γ192 (4 colors), 80Γ192 (16 colors) |- | '''Sprites''' || 4 players (8 pixels wide) + 4 missiles (2 pixels wide)<br>Hardware collision detection |- | '''Controller Ports''' || 4 ports (4-port model) or 2 ports (2-port model)<br>Analog joystick with 12-key keypad support |}
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