Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main Page
Community Portal
Village Pump
Recent Changes
Upload File
Help
Help Contents
Editing Guide
Repair Guide Template
Sandbox
Browse Wiki
๐ Service Manuals
๐ Schematics
๐ Apple
๐ฎ Nintendo
๐ Sega
โก Troubleshooting
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Psion Series 3a
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== ASIC9 === The Series 3 and its MC and HC siblings used three chips โ the V30H, '''ASIC1''' (the system controller, about 4300 gates in a 100-pin flat pack) and '''ASIC2''' (the clock, keyboard, buzzer, SSD and power-supply interface, about 2200 gates in an 80-pin flat pack). '''ASIC9 integrates all three.'''<ref name="sibo" /> That integration bought several things that matter when you are working on a 3a:<ref name="sibo" /> * '''Double the clock speed.''' The Series 3 was held to 3.84 MHz because ASIC1 assembled each 16-bit word from two 8-bit ROM reads, needing about 250 ns ROM. ASIC9 does 16-bit accesses, so the same 200 ns mask ROM supports 7.68 MHz. * '''Bank-switched memory beyond the V30H's 1 MB limit''', through four page registers PSEL0โPSEL3, giving a 16 MB RAM space and a 16 MB ROM space. * '''A hardware 32-bit real-time clock''' clocked at 1 Hz. On the earlier ASIC1/ASIC2 machines the CPU had to wake periodically to keep time, and '''if it could not start โ no main batteries โ the time was lost'''. The 3a keeps time independently. * '''Hardware wait on pack access''', which stops the CPU clock automatically when the serial controller is busy instead of polling for it. * '''Switch-on from the membrane key pads''', not just the on key. * '''Improved grey scale''': the second video map became an attribute map that dims only set pixels.
Summary:
Please note that all contributions to RetroTechCollection may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RetroTechCollection:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Psion Series 3a
(section)
Add topic