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Nintendo GameCube
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=== Nintendo's own published specification === Nintendo released a specification sheet after Spaceworld 2000. It is the only manufacturer-published set of figures for this machine, and it is the source for most of what follows:<ref name="nwrspec" /> {| class="wikitable styled-table" style="width:95%;" |+'''Nintendo's published GameCube specification''' ! Item !! Nintendo's figure |- | Processor || IBM PowerPC "Gekko", '''485 MHz''', 0.18 ยตm copper process |- | CPU capacity || 925 Dmips (Dhrystone 2.1) |- | Caches || L1 32 KB instruction + 32 KB data (8-way); L2 256 KB (2-way) |- | External bus || 1.6 GB/s peak — 32-bit address, 64-bit data, '''162 MHz''' |- | System LSI || ArtX "Flipper", '''162 MHz''', 0.18 ยตm NEC embedded DRAM |- | Embedded frame buffer || approx. 2 MB 1T-SRAM, 5 ns latency |- | Embedded texture cache || approx. 1 MB 1T-SRAM, 5 ns latency |- | Sound processor || "'''Special 16bit DSP'''", '''81 MHz'''; 8 KB RAM + 8 KB ROM instruction memory, 8 KB RAM + 4 KB ROM data memory; '''64 ADPCM channels''' at 48 kHz |- | Main memory || '''24 MB''' 1T-SRAM, 10 ns latency or lower |- | A-memory || '''16 MB''' 81 MHz DRAM |- | Disc drive || CAV, "average access time '''128ns'''", 16 to 25 Mbps |- | Media || 8 cm disc based on Matsushita's optical technology, approx. 1.5 GB |- | I/O || 4 controller ports, 2 memory card slots, 1 analog AV out, 1 digital AV out, 2 high-speed serial ports, 1 high-speed parallel port |- | Power supply || "AC Adapter '''DC12V ร 3.5A'''" |- | Dimensions || 150 mm (W) ร 110 mm (H) ร 161 mm (D) |}
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