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=== Resource Manager === The Resource Manager provides a two-level virtual memory system for code and data, searching multiple resource files in a defined order: '''Resource File Structure:''' <pre> Resource Header (256 bytes): Data offset: 4 bytes Map offset: 4 bytes Data length: 4 bytes Map length: 4 bytes Resource Map: Header copy: 16 bytes Next map handle: 4 bytes File ref number: 2 bytes Attributes: 2 bytes Type list offset: 2 bytes Name list offset: 2 bytes </pre> '''Resource Attributes (bit flags):''' * '''Bit 0''': System reference (resSysRef) * '''Bit 1''': Preload at startup (resPreload) * '''Bit 2''': Protected from changes (resProtected) * '''Bit 3''': Locked in memory (resLocked) * '''Bit 4''': Purgeable from memory (resPurgeable) * '''Bit 5''': Load into system heap (resSysHeap) '''Search Order:''' # Current resource file (most recently opened) # Application resource fork # System file resource fork # ROM resources (if not overridden)
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