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{{Infobox computer
{{Infobox computer
| name        = Sega Saturn (Model 2)
| name        = Sega Saturn (Model 2)
| image        = [[File:Sega-Saturn-Console-Set-Mk2.jpg|250px]]
| image        = [[File:Sega-Saturn-Console-Set-Mk2.png|250px]]
| caption      = Sega Saturn Model 2
| caption      = Sega Saturn Model 2
| manufacturer = Sega
| manufacturer = Sega
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The '''Sega Saturn (Model 2)''' is a 32-bit fifth-generation home video game console developed by Sega. Released in Japan in late 1994 and internationally in 1995, the Saturn is renowned for its advanced dual-CPU architecture and powerful 2D and 3D graphics capabilities, making it a favourite among retro gaming enthusiasts.
The '''Sega Saturn (Model 2)''' is a 32-bit fifth-generation home video game console developed by Sega. Released in Japan in late 1994 and internationally in 1995, the Saturn is renowned for its advanced dual-CPU architecture and powerful 2D and 3D graphics capabilities, making it a favourite among retro gaming enthusiasts.


== 🧠 Architecture and Processor ==
== Architecture and Processor ==
At the heart of the Sega Saturn is a complex, parallel-processing architecture designed to excel at both 2D sprite manipulation and 3D polygonal graphics. Its main processing components include:
The Sega Saturn is powered by a complex, parallel-processing architecture designed to excel at both 2D sprite manipulation and 3D polygonal graphics. Its main processing components include:
* '''Dual Hitachi SH-2 32-bit RISC CPUs''' running at 28.6 MHz, operating in parallel for increased performance.
* '''Dual Hitachi SH-2 32-bit RISC CPUs''' running at 28.6 MHz, operating in parallel for increased performance.
* '''Hitachi SH-1''' as the CD-ROM controller.
* '''Hitachi SH-1''' as the CD-ROM controller.
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This architecture allowed for advanced graphical effects, but also posed programming challenges due to its complexity.
This architecture allowed for advanced graphical effects, but also posed programming challenges due to its complexity.


== 💾 Memory and Storage ==
== Memory and Storage ==
The Saturn Model 2 features a diverse memory map optimised for graphics and sound:
The Saturn Model 2 features a diverse memory map optimised for graphics and sound:
* '''2 MB main RAM'''
* '''2 MB main RAM'''
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Storage is provided by a '''2× speed CD-ROM drive''', supporting up to 640 MB per disc. Game saves are stored in internal backup RAM or on external RAM cartridges.
Storage is provided by a '''2× speed CD-ROM drive''', supporting up to 640 MB per disc. Game saves are stored in internal backup RAM or on external RAM cartridges.


== 🖥️ Display and Graphics ==
== Display and Graphics ==
The Saturn's graphics subsystem is built around its dual VDPs:
The Saturn's graphics subsystem is built around its dual VDPs:
* '''Resolution:''' 320×224 to 704×480 pixels (interlaced and non-interlaced modes)
* '''Resolution:''' 320×224 to 704×480 pixels (interlaced and non-interlaced modes)
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Hardware support for both 2D and 3D graphics made the Saturn especially strong for arcade-style and sprite-based games.
Hardware support for both 2D and 3D graphics made the Saturn especially strong for arcade-style and sprite-based games.


== 🔊 Sound Capabilities ==
== Sound Capabilities ==
Audio on the Saturn is powered by the '''Yamaha YMF292-F (SCSP)''' sound processor:
Audio on the Saturn is powered by the '''Yamaha YMF292-F (SCSP)''' sound processor:
* '''32 sound channels''' supporting PCM and ADPCM playback
* '''32 sound channels''' supporting PCM and ADPCM playback
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This robust sound system enabled high-quality music and effects, including streaming audio from CD.
This robust sound system enabled high-quality music and effects, including streaming audio from CD.


== 🎮 Input/Output and Expansion ==
== Input/Output and Expansion ==
The Saturn Model 2 offers a wide range of connectivity and expansion options:
The Saturn Model 2 offers a wide range of connectivity and expansion options:
* '''Controller ports:''' 2 × proprietary 9-pin connectors (supporting digital and analogue pads, multitap)
* '''Controller ports:''' 2 × proprietary 9-pin connectors (supporting digital and analogue pads, multitap)
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* '''Power:''' Internal PSU (100–240 V, region dependent)
* '''Power:''' Internal PSU (100–240 V, region dependent)


== 🔍 PCB Schematics & Service Manual ==
== PCB Schematics & Service Manual ==
<templatestyles src="Template:StyledTable/styles.css" />
<templatestyles src="Template:StyledTable/styles.css" />


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| [[File:SegaSaturn_PSU.jpg|thumb|center|300px|Sega Saturn Power Supply Unit]]
| [[File:SegaSaturn_PSU.jpg|thumb|center|300px|Sega Saturn Power Supply Unit]]
|}
|}
''For detailed board layouts and service procedures, refer to the [[Sega Service Manual - Sega Saturn Pal - 1 June 1995|Sega Saturn Service Manual]].''


* For detailed board layouts and service procedures, refer to the [[Sega Saturn Service Manual (Model 2)]].
== Gallery ==
 
== 📷 Gallery ==
<gallery mode="packed" heights="180">
<gallery mode="packed" heights="180">
File:Sega-Saturn-Console-Set-Mk2.jpg|Sega Saturn Model 2
File:Sega-Saturn-Console-Set-Mk2.png|Sega Saturn Model 2
File:Sega-Saturn-Motherboard-Model-VASG-Top.jpg|Model 2 mainboard
File:Sega-Saturn-Motherboard-Model-VASG-Top.jpg|Model 2 mainboard
File:Sega-Saturn-Power-Supply-V2-a.jpg|Power supply unit
File:Sega-Saturn-Power-Supply-V2-a.jpg|Power supply unit
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</gallery>
</gallery>


== 🧪 Related Pages ==
== Related Pages ==
* [[Sega Saturn (Model 2) Maintenance Guide|Sega Saturn (Model 2) General Maintenance]]
* [[Sega Saturn (Model 2) Maintenance Guide|Sega Saturn (Model 2) General Maintenance]]
* [[Sega Saturn (Model 2) Troubleshooting Guide]]
* [[Sega Saturn (Model 2) Troubleshooting Guide]]

Latest revision as of 12:34, 10 February 2026

Sega Saturn (Model 2)
Sega Saturn Model 2
Specifications
ManufacturerSega
TypeHome video game console
ReleasedNovember 22, 1994 (Japan); May 11, 1995 (North America); July 8, 1995 (Europe)
Discontinued2000 (Japan); 1998 (North America/Europe)
Intro priceJP¥44,800 (launch); US$399 (launch)
CPUDual Hitachi SH-2 32-bit RISC @ 28.6 MHz
Memory2 MB RAM, 1.54 MB VRAM, 512 KB sound RAM, 4 MB CD buffer RAM
StorageCD-ROM (2× speed), optional backup RAM cartridge
Display320×224 to 704×480, 16.77 million colours (24-bit, 32,768 on screen)
SoundYamaha YMF292-F (SCSP): 32-channel PCM/ADPCM, 8–44.1 kHz, 16-bit stereo
Dimensions260 mm × 230 mm × 83 mm
Weight2.0 kg
OS / FirmwareSega proprietary BIOS
PredecessorSega Mega Drive / Genesis (Model 1)
SuccessorDreamcast
CodenameSaturn
Model no.HST-3220 (Model 2)

The Sega Saturn (Model 2) is a 32-bit fifth-generation home video game console developed by Sega. Released in Japan in late 1994 and internationally in 1995, the Saturn is renowned for its advanced dual-CPU architecture and powerful 2D and 3D graphics capabilities, making it a favourite among retro gaming enthusiasts.

Architecture and Processor

[edit | edit source]

The Sega Saturn is powered by a complex, parallel-processing architecture designed to excel at both 2D sprite manipulation and 3D polygonal graphics. Its main processing components include:

  • Dual Hitachi SH-2 32-bit RISC CPUs running at 28.6 MHz, operating in parallel for increased performance.
  • Hitachi SH-1 as the CD-ROM controller.
  • Two custom video display processors:
    • VDP1 – Handles sprites and polygons (2D/3D graphics).
    • VDP2 – Manages backgrounds, scrolling, and effects.
  • Additional support chips for sound, DMA, and I/O.

This architecture allowed for advanced graphical effects, but also posed programming challenges due to its complexity.

Memory and Storage

[edit | edit source]

The Saturn Model 2 features a diverse memory map optimised for graphics and sound:

  • 2 MB main RAM
  • 1.54 MB VRAM (split between VDP1 and VDP2)
  • 512 KB sound RAM
  • 4 MB CD-ROM buffer RAM
  • 32 KB backup RAM (internal), expandable via optional cartridge

Storage is provided by a 2× speed CD-ROM drive, supporting up to 640 MB per disc. Game saves are stored in internal backup RAM or on external RAM cartridges.

Display and Graphics

[edit | edit source]

The Saturn's graphics subsystem is built around its dual VDPs:

  • Resolution: 320×224 to 704×480 pixels (interlaced and non-interlaced modes)
  • Colour palette: 16.77 million (24-bit), with up to 32,768 colours displayed simultaneously
  • VDP1: Renders sprites, polygons, scaling, rotation, and texture mapping
  • VDP2: Handles up to five scrolling background planes, transparency, and special effects

Hardware support for both 2D and 3D graphics made the Saturn especially strong for arcade-style and sprite-based games.

Sound Capabilities

[edit | edit source]

Audio on the Saturn is powered by the Yamaha YMF292-F (SCSP) sound processor:

  • 32 sound channels supporting PCM and ADPCM playback
  • Sampling rates from 8 kHz to 44.1 kHz, 16-bit stereo output
  • Integrated DSP for effects such as reverb and modulation
  • Additional Motorola 68EC000 CPU (11.3 MHz) for sound control

This robust sound system enabled high-quality music and effects, including streaming audio from CD.

Input/Output and Expansion

[edit | edit source]

The Saturn Model 2 offers a wide range of connectivity and expansion options:

  • Controller ports: 2 × proprietary 9-pin connectors (supporting digital and analogue pads, multitap)
  • AV output: Composite video, S-Video, RGB SCART (PAL/JP), stereo audio
  • Serial port: For link cable multiplayer
  • Cartridge slot: For backup RAM, ROM cartridges, and RAM expansion (up to 4 MB for certain games)
  • Communication connector: For modem or network peripherals (Japan only)
  • Power: Internal PSU (100–240 V, region dependent)

PCB Schematics & Service Manual

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The Model 2 Saturn features a revised mainboard with integrated components and simplified circuitry compared to the original model. Service documentation and schematics are available for maintenance and repair.

Mainboard (Model 2) Mainboard Schematic
Sega Saturn Model 2 Mainboard
File:SegaSaturn PSU.jpg
Sega Saturn Power Supply Unit

For detailed board layouts and service procedures, refer to the Sega Saturn Service Manual.

[edit | edit source]
[edit | edit source]