File:Macintosh Game Programming Techniques 1996.pdf

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Summary

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Scan of Macintosh Game Programming Techniques by Cary Torkelson (M&T Books, New York, 1996; ISBN 1-55851-461-9; LCCN 96-19483; xv, 432 pp. per the Library of Congress record). 444 PDF pages including covers; the companion CD-ROM is not included. The book teaches Macintosh game programming in C through the Toolbox, building an example game, Desert Trek. Described on Macintosh Game Programming Techniques 1996.

Source

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https://vintageapple.org/macprogramming/pdf/Macintosh_Game_Programming_Techniques_1996.pdf (retrieved 2026-09-30). Scanned with a ScanSnap iX500 (PDF dated 6 January 2017); scanner not recorded.

Author

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Cary Torkelson; published by M&T Books, a division of MIS:Press, Inc., a subsidiary of Henry Holt and Company.

Licence

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Copyright 1996 M&T Books. Out-of-print third-party publication, hosted for reference. Not under a free licence.

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current15:11, 30 September 20260 × 0 (35.25 MB)Josh (talk | contribs)Upload scan from vintageapple.org for Macintosh Game Programming Techniques 1996

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