Programming QuickDraw 1992: Difference between revisions
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P4 verification: real documentation page - full printed title, author, publisher, year, ISBN and page count, with the page-title errors recorded and an explicit statement that it is not a repair source |
Cross-link related volumes so every document in this collection is reachable from an article ย |
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* [[:Category:Apple Documentation]] ยท [[:Category:Apple Vintage Computers]] | * [[:Category:Apple Documentation]] ยท [[:Category:Apple Vintage Computers]] | ||
* [[Maintenance Guides]] โ for the hardware side | * [[Maintenance Guides]] โ for the hardware side | ||
* [[Programming For System 7 1991]] ยท [[A Fragment Of Your Imagination 1995]] | |||
<pdf>File:Programming_QuickDraw_1992.pdf</pdf> | <pdf>File:Programming_QuickDraw_1992.pdf</pdf> | ||
Latest revision as of 02:34, 25 September 2026
Programming QuickDraw โ Includes Color QuickDraw and 32-bit QuickDraw by David A. Surovell, Frederick M. Hall and Konstantin Othmer. Addison-Wesley Publishing Company, Inc., ยฉ 1992. 446 pages in this scan.
QuickDraw is the Macintosh's graphics engine, and this is the deepest third-party treatment of it on this wiki, covering the original, Color and 32-bit versions. Konstantin Othmer worked on QuickDraw at Apple.
Not a repair source. This is a software book: no schematic, no parts list, no component value, no voltage and no fault-finding procedure for any machine. Nothing on this wiki should cite it for a hardware figure.
Related pages
[edit | edit source]- Category:Apple Programming Documentation โ the rest of the collection
- Category:Apple Documentation ยท Category:Apple Vintage Computers
- Maintenance Guides โ for the hardware side
- Programming For System 7 1991 ยท A Fragment Of Your Imagination 1995
Download here: Programming_QuickDraw_1992.pdf