Jump to content

Programming QuickDraw 1992: Difference between revisions

From RetroTechCollection
Auto-generated documentation page
ย 
Cross-link related volumes so every document in this collection is reachable from an article
ย 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''''Programming QuickDraw โ€” Includes Color QuickDraw and 32-bit QuickDraw''''' by '''David A. Surovell, Frederick M. Hall and Konstantin Othmer'''. '''Addison-Wesley Publishing Company, Inc.''', '''ยฉ 1992'''. '''446 pages''' in this scan.
QuickDraw is the Macintosh's graphics engine, and this is the deepest third-party treatment of it on this wiki, covering the original, Color and 32-bit versions. Konstantin Othmer worked on QuickDraw at Apple.
'''Not a repair source.''' This is a software book: no schematic, no parts list, no component value, no voltage and no fault-finding procedure for any machine. Nothing on this wiki should cite it for a hardware figure.
== Related pages ==
* [[:Category:Apple Programming Documentation]] โ€” the rest of the collection
* [[:Category:Apple Documentation]] ยท [[:Category:Apple Vintage Computers]]
* [[Maintenance Guides]] โ€” for the hardware side
* [[Programming For System 7 1991]] ยท [[A Fragment Of Your Imagination 1995]]
<pdf>File:Programming_QuickDraw_1992.pdf</pdf>
<pdf>File:Programming_QuickDraw_1992.pdf</pdf>


Download Programming QuickDraw 1992 here: [[File:Programming_QuickDraw_1992.pdf]]
Download here: [[:File:Programming_QuickDraw_1992.pdf|Programming_QuickDraw_1992.pdf]]


[[Category:Apple Documentation]]
[[Category:Apple Programming Documentation]]
[[Category:Apple Programming Documentation]]

Latest revision as of 02:34, 25 September 2026

Programming QuickDraw โ€” Includes Color QuickDraw and 32-bit QuickDraw by David A. Surovell, Frederick M. Hall and Konstantin Othmer. Addison-Wesley Publishing Company, Inc., ยฉ 1992. 446 pages in this scan.

QuickDraw is the Macintosh's graphics engine, and this is the deepest third-party treatment of it on this wiki, covering the original, Color and 32-bit versions. Konstantin Othmer worked on QuickDraw at Apple.

Not a repair source. This is a software book: no schematic, no parts list, no component value, no voltage and no fault-finding procedure for any machine. Nothing on this wiki should cite it for a hardware figure.

[edit | edit source]

Download here: Programming_QuickDraw_1992.pdf