Nintendo Entertainment System General Maintenance

The Nintendo Entertainment System was sold in two North American and European versions: the front-loading NES-001 from 1985 and the top-loading NES-101 from 1993.[1] Nintendo's service guidance for the NES-001 is in its World Class Service technician's workbook and its consumer maintenance leaflet. For fault-finding see Nintendo Entertainment System Troubleshooting Guide.
Identify your machine
[edit | edit source]| Model | Cartridge interface | Video out | Lockout chip |
|---|---|---|---|
| NES-001 (front loader) | 72-pin zero-insertion-force connector with a spring-loaded cartridge carrier | RF and composite A/V | 10NES (CIC) at U10 |
| NES-101 (top loader) | 72-pin edge connector, not zero-insertion-force; only 68 positions populated (1-17, 20-53 and 56-72) | RF only, except a small number of factory A/V units | None |
| Famicom (Japan) | 60-pin slot | RF; composite on the later AV Famicom | None |
The board revision is printed on the mainboard: NES-CPU-xx on the NES-001 (NES-CPU-07 in the photograph above), and NESN-CPU-01, NESN-CPU-JI0-01 or NESN-CPU-AV-01 on the NES-101.[2][3] The Famicom has its own page, Nintendo Famicom General Maintenance.
Chip map
[edit | edit source]| Position | NES-001 | NESN-CPU-01 (top loader) |
|---|---|---|
| U1 | Work RAM, 2K×8 SRAM (LH5216AD-10L, MN4216-20 or CXK5816SPS-15L) | Work RAM, LH5216AD-10L |
| U2 | 74LS373 | HD74LS373P |
| U3 | 74LS139 | HD74LS139P |
| U4 | Video RAM, 2K×8 SRAM (same types as U1) | Video RAM, LH5216AD-10L |
| U5 | PPU, RP2C02 | PPU, RP2C02G-0 |
| U6 | CPU, RP2A03 | CPU, RP2A03G |
| U7, U8 | 74HC368 | SN74HC368N |
| U9 | 74HCU04 | 7805 regulator |
| U10 | CIC lockout, 3193A | Not fitted |
| +5 V regulator | AN7805, in the power/RF module | U9, on the mainboard with a heatsink |
Chip maps from Console5, compiled from boards.[4][3] Console5's NESN-CPU-01 list omits U4, but a video RAM marked "U4 16K-SRAM (VRAM)" is fitted on the board in the photograph.[2]
On the NES-001, Nintendo puts the power supply section inside the RF modulator module, which "provides all of the operating voltages for the CPU PCB, gamepak and accessory devices".[5] On the NES-101 the regulator is on the mainboard with its own heatsink, which sits close to the rear of the case.[3]
Power supply
[edit | edit source]
Both the NES-001 and the NES-101 take the NES-002 adapter. Its plate reads "Input AC120V 60Hz 17W, Output AC9V 1.3A" and "for use with NES Control Deck No. NES-001 & NES-101 only".[6] It is a transformer with an AC output, so measure it on the meter's AC range. With no load its output reads above 9 V; that is normal for an unregulated transformer and is not a reason to discard it. The rectifier, reservoir capacitor and 7805 regulator are in the console.[5][4]
Supply voltages on the NES-001
[edit | edit source]Nintendo's control deck schematic prints the voltages at the two connectors that carry power on the NES-001 mainboard.[5]
| Connector | Pin | Signal | Voltage |
|---|---|---|---|
| P3 (RF modulator) | 1 | Video | about 1.45 V DC |
| P3 | 2 | Audio | about 2.55 V DC |
| P3 | 3 | Vcc | about 5 V DC |
| P3 | 4, 5 | PS2, PS1 (supply to the power switch) | about 10.65 V DC |
| P6 (power/reset switch board) | 1, 2 | PS1, PS2 | about 10.65 V DC |
| P6 | 3 | Vcc | about 5 V DC |
| P6 | 4 | Reset | about 0 V DC |
| P6 | 5 | Power LED | about 3.2 V DC |
A 7805 holds its output between 4.8 V and 5.2 V at 25 °C (Texas Instruments' figure for its µA7805C; the AN7805 in the NES-001 is an equivalent part).[7] A +5 V rail outside that range points at the regulator, its reservoir capacitor or the rectifier. The capacitor lists for each power module are on Nintendo Entertainment System Capacitor Replacement Guide.
The 72-pin cartridge connector
[edit | edit source]The NES-001's zero-insertion-force connector does not wipe the contacts each time a cartridge goes in, as a conventional edge connector does, so dirt builds up on both the connector and the cartridges. A dirty connection gives games that fail to start, corrupted graphics, or a console that resets over and over.[8]
Console5's advice, from examining used connectors:[8]
- Inspect inside the connector for bent, damaged or missing pins before cleaning. Cleaning does not fix damaged pins.
- Clean the connector and the cartridges. Remove the connector from the mainboard and clean the board's contacts and the connector's pins. Isopropyl alcohol works on most; a stronger electronics cleaner works better on a very dirty connector. Metal polishes remove gold plating; do not use them.
- Bending the pins inward raises the contact force, which can restore contact but wears the plating faster.
- Worn-out pins are less common than often assumed: Console5 has seen consoles that held a cartridge locked in for over a decade still working on the original connector.
- The gold plating on original connectors can look rusty. A wipe with clean paper shows real rust as brown or orange marks and dirt as black.
- Aftermarket connectors grip much harder than the original, wear their plating off quickly and make cartridges hard to remove. An original Nintendo connector has a number and the Hoseiden logo moulded into the housing, and its fixing holes are flush with the body. Clean the original, and replace it only if it is damaged.
After any disassembly, reset the alignment between the connector and the cartridge carrier: loosen the six screws holding them, push the connector fully onto the mainboard, insert and latch a cartridge, push it fully into the connector, then tighten the screws and test.[8]
Nintendo's maintenance leaflet says not to touch or blow on the game pak edge connector, to check the open end of a game pak for foreign material before use, and to keep the Control Deck door closed.[9] Console5 notes that blowing does briefly improve contact, but the moisture makes the contamination worse over time.[8]
The blinking power light
[edit | edit source]A power LED that blinks with a blank or flashing screen is the 10NES lockout chip resetting the console because it could not talk to the matching chip in the cartridge. A dirty connection does this as readily as an unlicensed cartridge. Nintendo's leaflet gives the causes as the game pak not pushed fully in, then dirty connectors.[9][8] Console5 disables the lockout by cutting pin 4 of the chip marked CIC.[8]
Board sections
[edit | edit source]Nintendo divides the NES-001 control deck into these sections.[5]
| Section | Components |
|---|---|
| Power supply | Contained in the RF modulator. Supplies the CPU board, game pak and accessories, and puts 10 V DC on the RF output |
| Reset | U10 (CIC), four sections of U9 (7404) and X2 |
| Input | U7 and U8 (40HC368), DA1 to DA4, C26 to C37, BC1, BC2, RA1, RA2 |
| System timing | Q2 and X1; supplies the 21 MHz clock to the CPU and PPU |
| Display | U5 (PPU), U2 (74373), U4 (VRAM), one section of U9 and part of the RF modulator |
| Program | U6 (CPU), U1 (WRAM), U3 (74139) and one section of U9 |
Clocks and test points
[edit | edit source]The NTSC master clock is 21.47727 MHz, from crystal X1, and goes into the CPU on pin 29. The RP2A03 divides it by 12 for a 1.789773 MHz CPU clock; the PAL RP2A07 divides a 26.601712 MHz clock by 16.[10]
| Pin | Signal |
|---|---|
| 1 | AD1 (audio: both pulse channels) |
| 2 | AD2 (audio: triangle, noise and DPCM) |
| 3 | /RST |
| 20 | GND |
| 29 | CLK (master clock in) |
| 30 | TST (usually grounded) |
| 31 | M2 |
| 32 | /IRQ |
| 33 | /NMI |
| 34 | R/W |
| 35, 36 | /OE2, /OE1 (controller 2 and 1 read enables) |
| 37, 38, 39 | OUT2, OUT1, OUT0 (OUT0 is the controller strobe) |
| 40 | +5 V |
Source: NESdev.[10]

Nintendo's workbook prints oscilloscope traces for eighteen numbered test points, with volts and time per division for each. Nintendo notes that they are representations: what a scope shows depends on the game and where it is in the program, and the traces were taken running Super Mario Bros. and Duck Hunt.[5] Console5 lists the test points as follows.[4]
| Test point | Component | Pin(s) |
|---|---|---|
| TP1 | CPU | 29 |
| TP2 | U9 (7404) | 2 |
| TP3 | U3 (74139) | 14 |
| TP4 | U3 (74139) | 9 |
| TP5 | PPU | 21 |
| TP6 | U3 (74139) | 5 |
| TP7 | U7 (40368) | 1 |
| TP8 | U7 (40368) | 2 |
| TP9 | PPU | 25-30 |
| TP10 | CPU | 2 |
| TP11 | CPU | 1 |
| TP12 | U9 (7404) | 10 |
| TP13 | PPU | 1 |
| TP14 | PPU | 23 |
| TP15 | PPU | 10 |
| TP16 | CPU | 39 |
| TP17 | U3 (74139) | 2 |
| TP18 | U3 (74139) | 4 |
Things that are not faults
[edit | edit source]- An NES-002 that reads well above 9 V AC with no load.
- Vertical lines in the NES-101's picture. Console5 lists them as a characteristic of the top loader.[3]
- The TV showing the aerial signal with the console off. The RF switch passes the aerial through until the console's 10 V DC on the RF lead switches it over.[5]
- No sound from some games until play starts. Nintendo's leaflet calls this normal.[9]
- A gold connector that looks rusty (see above).
Cleaning
[edit | edit source]- Wipe the case with a damp cloth and mild detergent. For yellowed plastic, see Retrobrite.
- Clean the cartridge connector and cartridge edges as above, with the console unplugged.
- Clean controller sockets and A/V jacks with isopropyl alcohol and a soft brush.
- Inside, use compressed air and an anti-static brush. Keep water away from the boards.
- Check the solder joints at the power jack, A/V jacks, controller sockets and the power/reset switch board. Nintendo lists the power/reset switch assembly as a probable cause of four separate faults.[5]
Tools
[edit | edit source]- Phillips #2 driver. An NES-001 case is held by six 12 mm Phillips #2 pan-head screws.[11]
- 3.8 mm Gamebit, for NES cartridges
- Multimeter with an AC range
- ESD wrist strap and anti-static brush
- Isopropyl alcohol (99 %) and lint-free swabs
- Soldering iron, flux and desoldering braid
See Recommended Tools.
Routine care
[edit | edit source]Nintendo set no service interval for the NES. Before using a console that has been stored:
- Check the adapter gives AC on the meter's AC range.
- Clean the cartridge connector and cartridge edges when games start to need a second insertion.
- Reset the connector alignment whenever the console has been apart.
- On an NES-001, look for leaking capacitors in the power/RF module, which has most of the console's electrolytics. On an NES-101 the reservoir capacitor (C13 on the NESN-CPU-01) is on the mainboard beside the 7805.[2]
- Reflow the joints at the power jack, A/V jacks and controller sockets if faults come and go when they are moved.
- Keep the cartridge door closed, as Nintendo's leaflet advises.[9]
Related pages
[edit | edit source]- Nintendo Entertainment System
- Nintendo Entertainment System Capacitor Replacement Guide
- Nintendo Entertainment System Troubleshooting Guide
- NES-001 Schematic
- NOA Independent Servicer Technical Training Workbook
- Capacitor Failure Symptoms
References
[edit | edit source]- ↑ Wikipedia, "Nintendo Entertainment System" (retrieved 2026-10-01). Tertiary source for release dates.
- ↑ 2.0 2.1 2.2 Evan-Amos, "Nintendo-NES-Mk1-Motherboard-Top.jpg" and "Nintendo-NES-Mk2-Motherboard-Top.jpg", Wikimedia Commons, public domain. NES-CPU-07 and NESN-CPU-01 mainboards.
- ↑ 3.0 3.1 3.2 3.3 Console5 TechWiki, "Nintendo NES-101" (retrieved 2026-10-01). NESN-CPU board revisions and chip maps, the 68 populated connector positions, the absence of the CIC and of A/V output, and the vertical lines in the video.
- ↑ 4.0 4.1 4.2 Console5 TechWiki, "Nintendo NES-001" (retrieved 2026-10-01). NES-001 chip map, test-point list and capacitor lists.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Nintendo of America, World Class Service Authorized Servicer Technical Training Workbook (running header "NOA Independent Servicer Technical Training Workbook", Rev. 11/90). Hosted as NOA Independent Servicer Technical Training Workbook. System overview, p. 6; control deck testing, p. 53; "Malfunctions and Probable Causes", pp. 54-55; RF Switch operation, p. 56; Appendix B (unnumbered): control deck schematic with P3 and P6 voltages (PDF pages 93-94), section descriptions (PDF page 97) and test-point waveforms (PDF page 98).
- ↑ Evan-Amos, "Nintendo-Entertainment-System-NES-Power-Supply.jpg", Wikimedia Commons, public domain. The rating plate is legible in the photograph.
- ↑ Texas Instruments, µA78xx Fixed Positive Voltage Regulators datasheet, electrical characteristics for the µA7805C: output voltage 4.8 V minimum, 5 V typical, 5.2 V maximum at 25 °C, and 4.75 to 5.25 V from 0 to 125 °C.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 Console5 TechWiki, "Improving NES-001 Reliability" (retrieved 2026-10-01).
- ↑ 9.0 9.1 9.2 9.3 Nintendo of America, Product Maintenance, Troubleshooting and Service Guide (World Class Service leaflet). Hosted as Nintendo World Class Service NES Product Maintenance Troubleshooting And Service Guide. Maintenance tips; NES troubleshooting table.
- ↑ 10.0 10.1 NESdev Wiki, "CPU pinout" and "PPU variants" (retrieved 2026-10-01).
- ↑ NESdev forums, "What kind of screws in NES console/system" (May 2015), measurement by lidnariq of a US front loader.