Nintendo 64
A catalogue of Nintendo's home-console hardware and its accessories, from the Family Computer in 1983 to the end of the GameCube era. Items in bold are Japan-only, developer or service hardware.
Handheld systems, cables and software-only test media are out of scope. Adapters that let a handheld's cartridges run on a home console — the Super Game Boy, the Transfer Pak, the Game Boy Player — are in scope, because they are home-console hardware.
About the dates. Release years below are the commonly recorded ones and are not independently verified against Nintendo documentation. Model numbers, where given, are read from the hardware itself and are the reliable field in each row. Use this page to find things, not to cite dates.
Documentation hosted here: Nintendo Famicom Service Manual · Nintendo Super NES Technical Manual (Playtronic, Rev. 01-94) · Nintendo World Class Service NES Product Maintenance Troubleshooting And Service Guide · NOA Independent Servicer Technical Training Workbook · NES-001 Schematic · SNES Schematic · N64 NUS-CPU-03-04 Schematic · Nintendo Game Boy Technical Manual · Nintendo Game Boy Color Service Manual · Nintendo Game Boy Service Manual (Japanese) · Game Boy Advance Service Manual · Yet Another GameCube Documentation (YAGCD)
Family Computer / Nintendo Entertainment System (1983–1995)[ edit | edit source ]
Item
Category
Year
Regions
Notes
Nintendo Family Computer (HVC-001)
Home console
1983
JP
The original 8-bit console. Takes the HVC-002 supply, 10 V DC centre negative
Nintendo Entertainment System (NES-001)
Home console
1985
NA / EU (1986) / AU (1987)
Front-loading "Control Deck" redesign. Takes the NES-002 supply, 9 V AC
NES-101 "Top Loader"
Console revision
1993
NA
Compact redesign with the "dogbone" pad. Takes the same 9 V AC NES-002 supply as the front loader
AV Famicom (HVC-101)
Console revision
1993
JP
Composite A/V, no RF modulator, "dogbone" pads
Famicom Disk System
Media add-on
1986
JP
Uses 2.8-inch Mitsumi Quick Disk media, not 3-inch floppies
Famicom 3D System
Accessory
1987
JP
Active-shutter LCD glasses
Nintendo Zapper
Light gun
1984 (JP) / 1985 (NA)
WW
A light-sensing gun, not infra-red. It detects the CRT's scanning raster with a photodiode, which is why it does not work on a flat panel
R.O.B. (Robotic Operating Buddy)
Accessory
1985
NA / JP
Toy robot driven by flashes on the television screen
NES Controller (NES-004)
Controller
1985
NA / EU
The shift register is inside the controller , not in the console
NES Advantage
Arcade joystick
1987
WW
Arcade-style stick with turbo and slow-motion
NES Max
Controller
1988
NA
"Cycloid" thumb disc with turbo
Power Glove
Motion controller
1989
NA / JP
Licensed to Mattel in North America
Power Pad
Floor-mat controller
1988
WW
Pressure-pad exercise mat
Four Score
4-player multitap
1990
NA / EU
Adds two controller ports
NES Satellite
Wireless multitap
1989
NA
Infra-red four-player adapter
Family BASIC Keyboard (HVC-007)
Keyboard
1984
JP
Keyboard for the Family BASIC cartridge
Famicom Data Recorder (HVC-008)
Tape drive
1984
JP
Cassette deck for saving Family BASIC programs
Famicom Modem / Network System
Modem
1988
JP
Dial-up terminal for stock and banking services
Sharp Twin Famicom (AN-500)
Licensed console
1986
JP
Famicom and Disk System in one housing
Sharp Famicom Titler (AN-510)
Licensed console
1989
JP
RGB output and character overlay for video titling
Famicom Box
Hotel unit
1986
JP
Coin-operated multi-game unit
NES M8 Display Unit
Retail kiosk
1985
NA
Counter-top single-game demonstration unit
NES M82 Demonstration System
Retail kiosk
1988
NA / EU
Twelve-cartridge in-store demonstration unit
NES Test Station
Service equipment
1988
NA
Bench tester for consoles, controllers and game paks, used by Nintendo World Class Service centres
Super Famicom / Super Nintendo Entertainment System (1990–2000)[ edit | edit source ]
Item
Category
Year
Regions
Notes
Super Famicom (SHVC-001)
Home console
1990
JP
Takes the HVC-002 supply, 10 V DC centre negative
Super NES (SNS-001)
Home console
1991 (NA) / 1992 (EU)
NA / EU
Western redesign. NTSC units take 10 V DC; PAL units take 9 V AC
Super NES / Super Famicom Jr. (SNS-101, SHVC-101)
Console revision
1997 (NA) / 1998 (JP)
NA / JP
Cost-reduced, no eject lever, no RF modulator
Super Famicom Box
Hotel unit
1993
JP
Coin-operated multi-game unit
Sharp SF1 Super Famicom TV
Licensed combo TV
1990
JP
CRT television with a Super Famicom built in
Satellaview (BS-X)
Broadcast receiver
1995
JP
Satellite data receiver attaching to the expansion port
Super Game Boy
Game Boy adapter
1994
WW
Runs Game Boy cartridges on the console
Super Game Boy 2
Adapter revision
1998
JP
Adds a link port and a corrected clock rate
Super Scope
Light gun
1992
WW
Wireless infra-red shoulder-mounted gun with a separate receiver
SNES Mouse
Controller
1992
WW
Bundled with Mario Paint
Super Multitap
5-player multitap
1993
WW
Hudson Soft product
Super Famicom Keyboard
Keyboard
1992
JP
For educational and network software
SF Memory Cassette (Nintendo Power)
Rewritable cartridge
1997
JP
Flash cartridge rewritten at Lawson kiosks
SNES Counter Tester
Service equipment
1994
NA
Service-centre test station
SNES Retail Kiosk
Retail kiosk
1991
WW
In-store demonstration stand
Item
Category
Year
Regions
Notes
Nintendo 64 (NUS-001)
Home console
1996 (JP/NA) / 1997 (EU)
WW
The NUS-002 supply provides +3.3 V and +12 V ; the board makes its own 5 V
Nintendo 64DD
Disk drive add-on
1999
JP
Magnetic 64 MB disks, plus a 4 MB RAM expansion. Sold only through the Randnet subscription service
Expansion Pak (NUS-007)
RAM expansion
1998
WW
4 MB of RDRAM, taking main memory to 8 MB contiguous. Contains no capacitors
Jumper Pak (NUS-008)
Bus terminator
1996
WW
Passive RAMBUS terminator. Contains no capacitors, and with neither pak fitted the console does not boot
Rumble Pak (NUS-013)
Haptic accessory
1997
WW
Motor-driven force feedback; takes two AAA cells
Controller Pak (NUS-004)
Memory card
1996
WW
32 KB of battery-backed SRAM , not EEPROM — the cell fails and takes the saves with it
Transfer Pak (NUS-019)
Game Boy interface
1999
WW
Reads and writes Game Boy cartridges from N64 titles
Voice Recognition Unit (VRU)
Microphone
1998 (JP) / 2000 (NA)
JP / NA
For Hey You, Pikachu!
Nintendo 64 Controller (NUS-005)
Controller
1996
WW
Three-handled design. The analogue stick's gimbal is a mechanical wear item and cannot be cleaned back into specification
Wide-Boy 64 (C, A, AGB)
Developer hardware
1998–2000
JP (dev)
Displays Game Boy, Colour and Advance games on a television through an N64, for capture and testing
Partner-N64
Developer hardware
1996
JP (dev)
Kyoto Microcomputer development system
N64 Retail Kiosk
Retail kiosk
1996
WW
Floor-standing demonstration station
Item
Category
Year
Regions
Notes
Nintendo GameCube (DOL-001)
Home console
2001 (JP/NA) / 2002 (EU)
WW
Original revision, with the Digital AV Out port
Nintendo GameCube (DOL-101)
Console revision
2004
WW
Digital AV Out removed — component video is not available from these units
Panasonic Q (SL-GC10)
Licensed console
2001
JP
GameCube with a DVD player, in a stainless-steel shell
Game Boy Player (DOL-017)
Bottom add-on
2003
WW
Runs Game Boy, Colour and Advance cartridges; needs its boot disc
Broadband Adapter (DOL-015)
Network adapter
2002
WW
10/100 Ethernet, fits the serial port
Modem Adapter (DOL-012)
Modem
2002
WW
56k dial-up
WaveBird Wireless Controller (DOL-004)
Controller
2002
WW
2.4 GHz RF, sixteen channels; no rumble
Nintendo GameCube Controller (DOL-003)
Controller
2001
WW
Standard wired pad
Memory Card 59 / 251 / 1019
Memory cards
2001–2003
WW
4 / 16 / 64 Mbit. The 1019 is known for corrupting saves and was not recommended by Nintendo for all titles
GameCube Microphone (DOL-022)
Microphone
2004
WW
Fits a memory card slot
DK Bongos (DOL-021)
Rhythm controller
2003
JP → WW
For the Donkey Konga games and Jungle Beat
ASCII Keyboard Controller
Keyboard pad
2002
JP
Controller with a full keyboard between the grips
Logitech Speed Force Wheel
Racing wheel
2002
NA / EU
Force-feedback wheel with its own power supply
NR Reader
Service / press equipment
2001
WW (dev)
Plays NR review and test discs
NPDP Reader
Developer hardware
2001
JP / NA (dev)
Flash-cartridge development platform
GameCube Retail Kiosk
Retail kiosk
2001
WW
Floor-standing and counter-top demonstration units