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Grandstand Model 6000

From RetroTechCollection
Grandstand Model 6000
Grandstand 4600 colour (above)
The Grandstand 4600, shown for comparison: no freely licensed photograph of a 6000 has been found. The 6000 has a case of the same style, with joysticks in place of the rotary knobs
Specifications
ManufacturerGrandstand (Adam Imports); made in Hong Kong[1][2]
TypeDedicated home video game console (Pong-type TV game)
Released1978 (Centre for Computing History)[1]
CPUNot confirmed; its games and controls match General Instrument's AY-3-8610 (see Hardware)
MemoryNone
StorageNone
DisplayRF output on UHF channel 36, PAL, colour[2]
Sound—
InputTwo X-Y joystick pods with SERVE/FIRE buttons[1][2]
PowerSix UM-2 (C) cells or a 9 V DC 100 mA adaptor[2]
OS / FirmwareNone
Model no.6000

The Grandstand Model 6000 (Grandstand 6000 Colour) is a ten-game colour Pong-type TV game sold in the UK under the Grandstand name. Its bats are moved with X-Y joysticks, so they can move across the screen as well as up and down.[1][2] The Centre for Computing History dates it to 1978.[1]

History

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The Centre for Computing History holds a "Grandstand 6000 Colour", dated 1978, and describes it as a "Colour Video Sports Centre with 10 exciting fun games", "one of the early colour TV games but still the same set of PONG like variants".[1] Wikipedia lists an "Adman Grandstand Model 6000" and a "Grandstand Model 6000 Deluxe", both ten-game colour consoles made in Hong Kong.[3] Binary Dinosaurs, a private museum, has an unboxed 6000; its photograph shows a cream and dark grey case in the same style as the 4600 and 5000, with a joystick in each control pod.[4] The Centre for Computing History's example is grey.[1]

A boxed example photographed by Ian Hill came with an instruction booklet titled "Adman Grandstand T.V. Game Model 6000" and a box reading "Grandstand 6000 De-Luxe Colour Video Sports Centre", which promises "Multi-movement X-Y Joystick Hand Controllers with target shoot". Its base label gives the batch number 15-19-09 and "Made in Hong Kong".[2]


Hardware

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No internal photograph, teardown or service information for the 6000 has been found, so its game chip has not been confirmed.

General Instrument's 1978 catalogue describes the AY-3-8610 "Superstar", whose ten games are the 6000's ten: tennis, hockey, soccer, squash, practice, gridball, basketball, basketball practice, and one- and two-player target. It moves the players in two axes, has a bat-size input for each player and a ball-speed inhibit input, and plays its target games with an on-screen cursor and the serve button.[5] Those match the 6000's X-Y joysticks, its TEAM L. and TEAM R. switches, its SPEED switch and its SERVE/FIRE buttons.[2] Pong-Story describes the related AY-3-8600 as having eight ball-and-paddle games and two shooting games, and says the differences between it and the AY-3-8610 are unknown.[6] No photograph has confirmed the chip in a 6000.

Games

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Games listed for the Grandstand 6000
Centre for Computing History Wikipedia
Basketball Practice Basketball Practice
Practice Practice
Tennis Tennis
Basketball Basketball
Squash Squash
Hockey Hockey
Football Soccer
Gridball Gridball
Rifle No. 1 Target Twin
Rifle No. 2 Target Practice

[1][3]

The two sources agree on eight of the names and differ only in what they call the football game and the two rifle games.

Controls and light gun

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The Centre for Computing History notes that the 6000 has joysticks in place of rotary paddles, so the bats can move in two dimensions.[1] Each joystick pod has a red SERVE/FIRE button, and the pods lift out of their bays but stay wired to the console.[2]

No light gun is known for the 6000. The socket where other Grandstand models of this style take a rifle is blanked off, and on the AY-3-8610 the target games are played by moving a cursor with the joystick and pressing the serve button.[2][5]

Power

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The base label reads "UHF CHANNEL-36 / PAL. SYSTEM / POWER SOURCE: Use 6 x UM-2 Batteries, or by AC Adaptor 9V DC 100mA", the same supply as the 4600. The DC 9V socket and the RF lead are at the rear.[2][7] A Grandstand A.C. adaptor, 9 V 150 mA, made by Adman Electronics of Harrogate, has been photographed with a 6000.[2] No source gives the plug polarity; measure the socket against the battery terminals and measure the adaptor before connecting it. Remove the cells for storage; see Battery Explosion, Capacitor or Corrosion Damage if they have leaked.

Repair

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No service manual, schematic or capacitor data for the 6000 has been found. Care and fault-finding, including GI's data for the AY-3-8610, are on the 6000's own pages:

One 6000 has been reported giving only a blank screen, with something loose rattling inside.[2] There is no capacitor guide, because no photograph of a 6000 board has been published.

Documentation

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No scan of the instruction booklet or any service information for the 6000 has been found online. The booklet exists: Ian Hill photographed its cover.[2]

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References

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  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Centre for Computing History, "Grandstand 6000 Colour", CH31304 (retrieved 2026-10-18): "Colour Video Sports Centre with 10 exciting fun games" and the game list; "This console used joysticks rather than the rotary paddles which meant the bats could move in two dimensions"; manufacturer Grandstand; dated 1978.
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Ian Hill, "Grandstand 6000", Ian's Retro Museum (collector's site; photographs not freely licensed, read and described here) (retrieved 2026-10-18): two Grandstand 6000s. Box "GRANDSTAND 6000 DE-LUXE COLOUR VIDEO SPORTS CENTRE, 10 exciting fun games with electronic console control, Multi-movement X-Y Joystick Hand Controllers with target shoot"; booklet "Adman GRANDSTAND T.V. GAME MODEL 6000, COLOUR VIDEO T.V. GAME"; panel with GAME RESET, TEAM L., TEAM R., SPEED and SERVE switches and joystick pods with SERVE/FIRE buttons, "removable, but not detachable"; base label "UHF CHANNEL-36 / PAL. SYSTEM / POWER SOURCE: Use 6 x UM-2 Batteries, or by AC Adaptor 9V DC 100mA", "Made in Hong Kong", "BATCH NO. 15-19-09"; "a blanked off socket, probably for the rifle controller on other models"; "The rear of the unit with RF lead and power socket"; a Grandstand A.C. adaptor, 240 V in, 9 V 150 mA out, made by Adman Electronics, Harrogate; the first unit "just gives a blank screen ... there is something rattling around in the case".
  3. ↑ 3.0 3.1 Wikipedia, "Grandstand (game manufacturer)", table of integrated Pong consoles (retrieved 2026-10-18): "Adman Grandstand Model 6000" and "Grandstand Model 6000 Deluxe", colour, ten games (Basketball Practice, Practice, Tennis, Basketball, Squash, Hockey, Soccer, Gridball, Target Twin, Target Practice), made in Hong Kong; no date.
  4. ↑ Adrian Graham, Binary Dinosaurs, "Pong" collection page (retrieved 2026-10-18): "Grandstand 6000 on its own", with a photograph of the console. The photograph is not freely licensed.
  5. ↑ 5.0 5.1 General Instrument Corporation, GIMINI TV Game Circuits, January 1978, pp. 26-36, PDF hosted by Pong-Story (retrieved 2026-10-18): AY-3-8610 "Superstar", ten games ("tennis, hockey, soccer, squash, practice, gridball, basketball, basketball practice, one and two player target"), two-axis player motion, independent bat size for each player, fast ball speed inhibit, separate left and right serve inputs; in the target games the player moves a cursor over a moving target and presses the serve button to shoot.
  6. ↑ David Winter, Pong-Story, "PONG in a Chip" (retrieved 2026-10-18): GI's AY-3-8600 and AY-3-8610 of 1977, with eight ball-and-paddle variants including basketball and gridball, two shooting games, and horizontal player motion; "The AY-3-8610 was same, the differences between the two chips remain unknown."
  7. ↑ Photograph by José Antonio Ortigueira Amor, File:Grandstand 4600 colour - Back.jpg (CC BY 4.0, from Wikimedia Commons): the 4600's base label, "Use 6 x UM-2 Batteries or by AC Adaptor 9V DC 100mA".